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Age of Conan continues to dominate retail charts


WEBWIRE

The best selling PC game of May continues to hold the #1 spot in most markets.
More than 700.000 gamers have registered an Age of Conan account so far.

Durham, USA – June 30, 2008 – Funcom is proud to announce that Age of Conan continues to dominate the PC sales charts in all markets where the game is available. Over the last few weeks it has remained the overall #1 PC game in most European markets, while also performing tremendously well on several all-format charts. In the US, Age of Conan impressively conquered the #1 PC spot for the first two weeks of available NPD data. Due to the amazing interest surrounding the game, more than 700.000 gamers have now signed up for an Age of Conan account. In the second month after release it is also clear that Age of Conan has taken the position as the undisputed #2 subscription MMO in the western world.

When Age of Conan stormed into retail stores as the most pre-ordered original PC game in history, it instantly became the best selling PC game of May. The pace at which Age of Conan sold made it one of the fastest selling PC games of all times, and Funcom is therefore very satisfied to see the positive sales trend continue. As all countries report sales differently, it is not possible to get a complete overview of the exact box sales at the time of writing, but Age of Conan remains the top selling PC game in most all released markets. This includes being the #1 overall PC game in June in the Nordic countries, Oceania, Germany, France and Spain, as well a top three contender in all other markets where the game is out. No substantial sales data for June is yet available from the US market, but Age of Conan was the #1 PC game in the latest official NPD update.

“That Age of Conan remains #1 in retail stores several weeks after release is of incredible importance to us, and proves that the game has a large potential beyond the early adopters,” said Morten Larssen, VP of Sales & Marketing in Funcom. “With more than 700.000 accounts created so far we have a fantastic platform to build from, and we will continue our marketing spend to further drive numbers in the months to come. It also means that Funcom can dedicate significant development resources on evolving the game even further, naturally giving us a great hope for the future of Age of Conan.”

“We are incredibly pleased to see Age of Conan turning into an MMO phenomena,” said Gaute Godager, Game Director on Age of Conan. “As a MMO company we know that a good start is but the beginning for a virtual world. All we care about now is to make Age of Conan into an even better game, and we have extensive plans to ensure that Age of Conan remains a top MMO alternative for many years to come.”

For more information about the game or to sign up for the community, please visit www.ageofconan.com

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About Funcom - Funcom is an independent developer and publisher of online games for PC, consoles and mobile platforms. Funcom has provided outstanding entertainment since 1993 and continues to expand its track-record of more than twenty released games. Recent titles include ’The Longest Journey’, ’Anarchy Online’ and ’Dreamfall: The Longest Journey’. For corporate information please visit www.funcom.com. For information about Funcom games visit www.anarchy-online.com, www.dreamfall.com, www.darkdaysarecoming.com or www.ageofconan.com. Funcom is listed on the Oslo Stock Exchange under the ticker FUNCOM.

About Conan Properties International LLC - Conan Properties International LLC, a wholly owned subsidiary of Paradox Entertainment Inc., controls rights to Conan, many associated characters and the Hyborian world, as created by Robert E. Howard and various rights expanded upon by many acclaimed authors and artists. Many consider Conan the world’s best-known fantasy character. For more information about Conan Properties International LLC, visit www.conan.com. For information about Paradox Entertainment Inc., visit www.paradox-entertainment.com.

The names of actual companies and products mentioned herein may be the trademarks of their respective owners.



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