Dekko Secures $3.2 Million in Funding, Launches Visually Dynamic Real-World Operating System for Wearable Computing Generation
Today, Dekko is announcing the launch of its real-world operating system that will serve as the visual layer for wearable computing devices. Additionally, Dekko is announcing that it’s closed $3.2 million funding round to help launch its OS.
May 09, 2013- SAN FRANCISCO- Today, Dekko is announcing the launch of its real-world operating system that will serve as the visual layer for wearable computing devices. Additionally, Dekko is announcing that it’s closed a $3.2 million funding round to help launch its OS.
Dekko’s real-world OS will give developers a platform to build apps that merge mobile technology with the real world in unprecedented ways. Using mobile device cameras, Dekko builds digital grids over physical objects with 3D mapping. This technology allows mobile devices to interpret the real world and unleashes a whole new set of opportunities for mobile developers.
The OS represents a shift from mobile apps that operate inside the constraints of a mobile device to apps that run outside of the box. With Dekko, apps can reconstruct and track the environments around them in real-time, allowing for entirely new and visually stunning mobile experiences.
““Dekko will help usher in a new generation of apps that work outside the confines of a mobile device, truly merging the experience with the user’s life,” said Matt Miesnieks, CEO of Dekko. “Previous attempts at this kind of tech have only provided the world with gimmicky, transitory experiences with no real value or staying power. We were promised the moon and given cardboard spaceships”
Due to its mapping technology, Dekko’s real-world OS is unbound and independent of a physical printout or anchor to interact with mobile devices in real-time. This opens up the potential scale for the platform. While it can currently reconstruct and track an area the size of a table, eventually it will be able to interpret rooms, streets, and cities using 3D mapping.
The real-world OS has massive potential applications in mobile, from social networking and local search to gaming and tourism. The platform also allows for multiple-participant experiences for multiplayer gaming.
“Much like iOS marked the shift from feature phones to smartphones, Dekko’s goal is to be the OS for the wearable computing generation,” said Miesnieks. “Dekko will usher in the next wave of mobile by providing developers with a stunning 3D visual layer for wearable devices.”
To build a real-world OS, Dekko has assembled leading specialists from the fields of augmented reality, optical tracking, 3D reconstruction and user experience design. The team’s background includes top experts from academic research, Xerox PARC, Twitter, Layar, Electronic Arts, and the New York Museum of Modern Art.
Dekko is currently in talks with the top three tier-one hardware manufacturers.
Those interested in working with or learning more about Dekko should contact email@example.com or visit http://www.dekko.co/
Dekko was founded in 2011 on the belief that society is entering a transition in how we experience our technology. Dekko is building a real-world operating system to let us see our content in the world, through a screen, not on a screen.
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