Human Touch at the Center of New Technology Revolutionizes the Playing of Video Games
SAN FRANCISCO, CA - Nearly one year ago, Patrick Levy Rosenthal, President of 3DSolar and Founder and Creator of GloopIt.com, brought to the world’s attention a revolutionary webcam utility that adds virtual 3D objects to video chats. Used around the world, the unique utility met with resounding success and has since become one of the hottest video emoticons to hit the Internet. Now, Mr. Rosenthal has unveiled to major webcam manufacturers another and even more groundbreaking tool called Interactive Video Space (IVS) which will be seen first at www.GloopIt.com, a patent pending technology that transforms how people play video games.
With the increased use of webcams, this is a dream come true for manufacturers, as IVS turns video chats into an interactive virtual playground that permits two participants to transform video space into a fully interactive activity. Users can now throw balls, toss a cream tart or send kisses to another and watch them flying from one video to the other, reaching their destination as the user watches in real time. Imagine 3D interactive icons that move around the user’s face, showing his or her mood or giving access to local public information such as his or her favorite sport, a friend’s picture or even a hyperlink to a web page. The entire video turns into a remote interactive universe. This sophisticated software provides real-time face tracking, so when the head rotates, the 3D objects actually appear to be attached to the face. Users can also insert content into the virtual video stream produced by the remote user’s application. The peer-to-peer technology is independent of Messenger and fully compatible with all messengers and webcam manufacturers.
Mr. Rosenthal, the inventor of IVS, predicts the new technology will become an addictive tool resulting in a very high viral effect throughout the Internet. Quoting Mr. Rosenthal: “Until today, video games have been based on virtual characters in a virtual world. But with IVS technology, virtual characters no longer exist but are instead replaced by real persons in real time, using an existing video communication tool such as MSN or Skype. We project the possibilities of IVS as being huge particularly since the new technology will be a boon to webcam manufacturers, cosmetic companies as well as console manufacturers. As pioneers in the video space arena we are also working on real-time cosmetics to enhance beauty on video chats. We are proud to have taken interactive participation to a new level and look forward to making IVS available at www.GloopIt.com in the coming months.”
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