Kynapse A.I. gets smoothly integrated into Trinigy’s Vision Engine
Paris/France, Eningen/Germany - March 16th, 2006 - Kynogon, the leading supplier of A.I. Middleware solutions, and Trinigy, a leading provider of 3D Game Engines, today announced that both firms have collaborated on a full integration of Kynapse A.I. into Trinigy’s Vision Game Engine. Both products are available as stand alone, however, if used together, game developers worldwide will see a powerful one-stop solution in a true what-you-see-is-what-you-get environment. Both companies will present the resulting
integrated technologies to the public at GDC 2006.
“We are truly impressed with Kynogon’s A.I. technology and are excited about having Kynapse A.I. integrated into the Vision Game Engine”, says Felix Roeken, General Manager at Trinigy. “Thus, our customers can smoothly combine cutting-edge technology of both worlds in Vision’s what-you-see-is-whatyou-get workflow to create a unique, truly superior gaming experience.”
Pierre Pontevia C.E.O. of Kynogon commented. "Vision offered us a full Game Engine featuring a complete set of impressive tools with an open yet powerful architecture. We are committed to complementing Vision with Kynapse A.I. solution to empower developers to deliver great games.”
Game Developers planning to work with both technologies will be equipped with a set of special samples and documentation.
Kynogon (#432) and Trinigy (#4408) will have booths at this year’s Game Developers Conference, taking place in San Jose, CA (USA) from March 20-24th. Developers and publishers interested are welcome to arrange a meeting at GDC and should send an email to email@example.com or firstname.lastname@example.org .
Kynogon develops and markets A.I. software for real-time behaviour simulation. Kynogon’s technology is used by the world’s leading game developers (Electronic Arts, Atari, Lionhead, Real Time Worlds, Ascaron, ...) as well as industry leaders ( EADS, British Aerospace, …) Kynogon is offering Kynapse, a unique A.I. engine. With Kynapse, Non Player Characters can move around in any 3D dynamic world, understand their environment, hide, communicate, cooperate, drive vehicles, etc. For more information please visit www.kynogon.com.
Trinigy is a German-based, internationally oriented company focusing on the development of advanced 3D graphics technology. Trinigy’s cutting-edge Vision 3D Game Engine is used in numerous professional game titles, helping licensees on three continents to bring more immersive graphics onto the screen while at the same time drastically reducing development time and effort. Developers in the US, Europe, and Asia are relying on the Vision engine for their game titles, which range from first person shooters over strategy titles to massively multiplayer online games. More information can be found on the Trinigy homepage: www.trinigy.de.
© 2006 Kynapse/Trinigy. Kynogon and Trinigy are registered trademarks. All other products, company names, and logos are trademarks or registered trademarks of their respective owners.
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